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Spacebase structure

Laboratory

Container for six specialized science wings that unlock category research tiers and accelerate matching research projects.

  • Tier 1-5

Tier requirements and effects

Canonical module tier requirements and effects
TierCreditsResourcesBuild durationApplied effects
10ImmediateLaboratory Substructure Cap: 20
23000Iron Ore ×800, Titanium Ore ×10015mLaboratory Substructure Cap: 40
310000Iron Ore ×1800, Titanium Ore ×50045mLaboratory Substructure Cap: 60
428000Titanium Ore ×1200, Tungsten Ore ×4002hLaboratory Substructure Cap: 80
580000Tungsten Ore ×1400, Iridium Ore ×500, Nexium Ore ×804hLaboratory Substructure Cap: 100

Substructure families and operations

Weapons R&D Bay

Ballistics, capacitor, and missile benches that generate Weapons Data, unlock higher-tier weapons research, and improve weapons project throughput.

  • Unlock tier: Declared by module
  • Research discipline: Weapons
  • Primary skill: Engineering
  • Secondary skill: Quantum Mechanics
  • Level 1 cost: 600 Credits; 2 Control Circuit T1, 1 Structural Frame T1
  • Build duration: 10m at level 1; 120h at level 100.
Weapons R&D Bay applied effects
EffectPer level
Research Speed Category0.005

Shield Theorem Lab

Field geometry chambers that generate Shields Data, unlock higher-tier shield research, and improve defensive systems project throughput.

  • Unlock tier: Declared by module
  • Research discipline: Shields
  • Primary skill: Engineering
  • Secondary skill: Psionics
  • Level 1 cost: 620 Credits; 2 Control Circuit T1, 1 Structural Frame T1
  • Build duration: 10m at level 1; 120h at level 100.
Shield Theorem Lab applied effects
EffectPer level
Research Speed Category0.005

Mineralogy Lab

Ore spectroscopy and refinery science bays that generate Mining Data, unlock higher-tier mining research, and improve resource project throughput.

  • Unlock tier: Declared by module
  • Research discipline: Mining
  • Primary skill: Engineering
  • Secondary skill: Astrophysics
  • Level 1 cost: 560 Credits; 2 Structural Frame T1, 1 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Mineralogy Lab applied effects
EffectPer level
Research Speed Category0.005

Cosmography Lab

Probe telemetry and anomaly analysis rooms that generate Exploration Data, unlock higher-tier exploration research, and improve science project throughput.

  • Unlock tier: Declared by module
  • Research discipline: Exploration
  • Primary skill: Astrophysics
  • Secondary skill: Quantum Mechanics
  • Level 1 cost: 650 Credits; 2 Control Circuit T1, 1 Structural Frame T1
  • Build duration: 10m at level 1; 120h at level 100.
Cosmography Lab applied effects
EffectPer level
Research Speed Category0.005

Civic Engineering Lab

Base infrastructure simulators that generate Base Data, unlock higher-tier civic research, and improve station systems project throughput.

  • Unlock tier: Declared by module
  • Research discipline: Base
  • Primary skill: Ai Research
  • Secondary skill: Engineering
  • Level 1 cost: 580 Credits; 1 Structural Frame T1, 2 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Civic Engineering Lab applied effects
EffectPer level
Research Speed Category0.005

Trade & Logistics Lab

Market modelling and route automation rooms that generate Economy Data, unlock higher-tier economy research, and improve logistics project throughput.

  • Unlock tier: Declared by module
  • Research discipline: Economy
  • Primary skill: Ai Research
  • Secondary skill: Quantum Mechanics
  • Level 1 cost: 600 Credits; 2 Control Circuit T1, 1 Structural Frame T1
  • Build duration: 10m at level 1; 120h at level 100.
Trade & Logistics Lab applied effects
EffectPer level
Research Speed Category0.005