Spacebase
Your Spacebase hosts the production systems that turn field cargo into a working fleet. The Refinery Workshop contains the four industrial machines, the Recycling Plant, and the Material Logistics Hub; the Factory handles modules and nanite synthesis.
The Industrial Warehouse begins with 40 slots and expands by 20 slots. Compatible industrial materials route there first, with Station Cargo as a safe fallback. The Logistics Hub moves only manually configured, layout-enabled routes and never connects directly to Factory or auto-sells goods.
Keep the Workshop supplied, collect buffered output before it pauses, and use the Warehouse to keep high-volume ore and forms away from your general cargo.
Live structure reference
| Structure | Tier range | Substructures | Operations |
|---|---|---|---|
| Command Core | 1-5 | 5 | Mission Control, Records Vault, Council Chamber, Comms Array, Strategic Reserve |
| Archive | 1-3 | 0 | No separate operation family |
| Habitation Module | 1-5 | 5 | Residential Spires, Garrison Bay, Medbay, Promenade, Bazaar |
| Laboratory | 1-5 | 6 | Weapons R&D Bay, Shield Theorem Lab, Mineralogy Lab, Cosmography Lab, Civic Engineering Lab, Trade & Logistics Lab |
| Refinery | 1-5 | 6 | Crushing & Separation Array, Catalytic Leaching Reactor, Plasma Arc Furnace, Industrial Forming Complex, Recycling Plant, Material Logistics Hub |
| Factory | 1-5 | 4 | Component Foundry, Nanite Assembler, Module Assembler, Automation Hub |
| Hangar Bay | 1-5 | 5 | Storage Racks, Repair Bay, Fitting Deck, Drone Hangar, Maintenance Bay |
| Shipyard | 1-5 | 4 | Keel Layer, Tuning Bay, Blueprint Vault, Dry Dock |
| Defense Grid | 1-5 | 5 | Shield Generator, Turret Battery, Missile Battery, Jamming Array, Defense Drones |
| Sensor Array | 1-5 | 5 | Deep Space Array, Anomaly Tracker, Xenoarchaeology Bay, Signal Decryption Lab, Wormhole Cartography |