Treasury & Currencies static uses, never balances
Treasury balances, transaction history and player-specific availability are intentionally not published in the Wiki.
| Currency | Purpose | Static acquisition families | Static sinks |
|---|---|---|---|
| Credits | Standard market currency for declared purchases and rewards. | Contract claims; industrial item sales. | Skills, supplies, rotating offers and credit-priced licenses. |
| Aether Crystals | Premium operational currency for licenses and time/rotation controls. | No acquisition table is declared in the static Market/Contracts catalogs. | Licenses, Market rerolls and Contract board refresh rushes. |