Frigate · Light Combat Frigate
Colonial Frigate
A practical patrol frigate that opens the military branch with clean weapon routing and enough armor for early pirate work.
- Tier 1
- Military
- Generalist
Base statistics
| Statistic | Base value |
|---|---|
| Hull | 650 |
| Shield | 360 |
| Armor | 260 |
| Damage | 18 |
| Accuracy | 60% |
| Cargo | 10 |
| Scanner strength | 1 |
| Mining yield | 0 |
| Speed | 1.05 |
Fitting slots
| Slot band | Allowed type / count | Declared mount names |
|---|---|---|
| High | Weapon, Weapon, Weapon | Colonial Frigate Weapon Mount 1, Colonial Frigate Weapon Mount 2, Colonial Frigate Weapon Mount 3 |
| Mid | 2 | Colonial Frigate Defense Slot 1, Colonial Frigate Defense Slot 2 |
| Low | 2 | Colonial Frigate Utility Slot 1, Colonial Frigate Utility Slot 2 |
Bonuses and restrictions
| Bonus | Value |
|---|---|
| Ship Damage | 4% |
- Capabilities: Combat
- Crew requirement: 5
Ship Tech Tree
| Lane | Predecessor | Current hull | Successor |
|---|---|---|---|
| COMBAT / ATTACK | Rookie Frigate | Colonial Frigate | Guardian Destroyer |
| COMBAT / TANK | Rookie Frigate | Colonial Frigate | Guardian Destroyer |
Construction
| Requirement | Declared value |
|---|---|
| Shipyard duration | 5m |
| Credits | 500 |
| Items | Iron Ore ×50, Titanium Ore ×5 |
| Consumed hulls | Rookie Frigate ×1 |
| Unlock gates | Shipyard level 1 |
Blueprint and fragment acquisition
| Path | Item | Declared use |
|---|---|---|
| Complete blueprint | Ship Blueprint: Colonial Frigate | Activate to unlock Shipyard production. |
| Blueprint fragments | Blueprint Fragment: Colonial Frigate | Synthesize the complete blueprint through the Blueprint Vault. |
Compatible modules
| Module | Slot | Role | Tier |
|---|---|---|---|
| Pulse Laser T1 | High | Combat | 1 |
| Missile Salvo T1 | High | Combat | 1 |
| Disruptor Lance T2 | High | Combat | 2 |
| Pulse Laser T2 | High | Combat | 2 |
| Pulse Laser T3 | High | Combat | 3 |
| Missile Salvo T2 | High | Combat | 2 |
| Missile Salvo T3 | High | Combat | 3 |
| Railgun T2 | High | Combat | 2 |
| Point Defense T2 | Mid | Combat | 2 |
| Point Defense T3 | Mid | Combat | 3 |
| Ion Lance T2 | High | Combat | 2 |
| Ion Lance T3 | High | Combat | 3 |
| Rail Shear T4 | High | Combat | 4 |
| Sunfire Array T5 | High | Combat | 5 |
| Adaptive Shield T3 | Mid | Combat | 3 |
| Pulse Laser T4 | High | Combat | 4 |
| Pulse Annihilator | High | Combat | 5 |
| Titanium Cannon T3 | High | Combat | 3 |
| Tungsten Targeting Mk3 | Mid | Combat | 3 |
| Nexium Warhead Mk5 | High | Combat | 5 |