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Combat reference

Void Raider Pack

A compact raider pack built for sustained harassment and cargo breach attempts.

  • Tier 3
  • Raider

Combat profile

Live combat profile
MetricLive value
Hull170
Shield120
ArmorNot represented in combat data
Accuracy63.0%
Attack cadence2 s per attack
Damage profile44 Kinetic

Resistances

Live damage resistance
Damage typeResistance
Kinetic18.0%

Abilities and phases

Authored combat abilities
AbilityTriggerBehaviorCounterplay
Alpha StrikeEvery 4 attacksAlpha Strike; 2-tick windup, 2.5× damage
Targeting JammerEvery 3 attacksAccuracy Down for 3 ticks (0.2)

Locations

Known encounter locations
Location typeSite / spawnSystem
Fixed siteDrifter Salvage HulkPale Drift
Fixed siteVoid Raider PackPale Drift
Scan signatureSignature: sig_void_raider_packPale Drift
Spawn eventSpawn: Pale Void WarbandPale Drift

Loot

Live encounter loot
ItemQuantityChance / poolDifficulty
Control Circuit T11–3100.0% base chance; weighted pool (weight 35)Tier 3
Power Cell T51–270.0% base chance; weighted pool (weight 30)Tier 3
Structural Frame T41–245.0% base chance; weighted pool (weight 20)Tier 3
Module Fragment: Scanner Array T312.0% base chance; weighted pool (weight 15)Tier 3
Module fragment (Tier 2–3)110.0% base chance; weighted pool (weight 1)Tier 3
Component schematic fragment (Tier 1–3)17.0% base chance; weighted pool (weight 1)Tier 3

Intel

Void Raider Pack Sighted

Void Raider Pack registers as a Tier 3 raider contact near Pale Drift. A compact raider pack built for sustained harassment and cargo breach attempts. Initial silhouette capture flags kinetic damage, 170 hull strength, and a bounty value of 190 CR.

Void Raider Pack Studied

Class: raider. Tier: 3. Allegiance: Void Syndicate. Void Raider Pack fights around kinetic damage, 0.63 accuracy, and a 2 second firing rhythm. Its combat profile favors pressure, shield breaks, and cargo breach attempts. Common recovery points to loot table combat_void_raider_pack.

Void Raider Pack Mastered

Void Raider Pack exists because the frontier rewards specialized violence. Void Syndicate keeps this pattern in service where doctrine, profit, or old automation makes it useful. Veteran captains counter it by reading the first exchange: its visible resist table offers no obvious weakness, so tempo control matters more than damage fashion. Destroyed examples show field repairs, recycled parts, and mission scars that rarely reach official reports. Mastery turns the contact from a threat into a map note: where these hulls gather, a faction priority, derelict order, or hidden route is usually nearby.