Combat reference
Void Raider Pack
A compact raider pack built for sustained harassment and cargo breach attempts.
- Tier 3
- Raider
Combat profile
| Metric | Live value |
|---|---|
| Hull | 170 |
| Shield | 120 |
| Armor | Not represented in combat data |
| Accuracy | 63.0% |
| Attack cadence | 2 s per attack |
| Damage profile | 44 Kinetic |
Resistances
| Damage type | Resistance |
|---|---|
| Kinetic | 18.0% |
Abilities and phases
| Ability | Trigger | Behavior | Counterplay |
|---|---|---|---|
| Alpha Strike | Every 4 attacks | Alpha Strike; 2-tick windup, 2.5× damage | — |
| Targeting Jammer | Every 3 attacks | Accuracy Down for 3 ticks (0.2) | — |
Locations
| Location type | Site / spawn | System |
|---|---|---|
| Fixed site | Drifter Salvage Hulk | Pale Drift |
| Fixed site | Void Raider Pack | Pale Drift |
| Scan signature | Signature: sig_void_raider_pack | Pale Drift |
| Spawn event | Spawn: Pale Void Warband | Pale Drift |
Loot
| Item | Quantity | Chance / pool | Difficulty |
|---|---|---|---|
| Control Circuit T1 | 1–3 | 100.0% base chance; weighted pool (weight 35) | Tier 3 |
| Power Cell T5 | 1–2 | 70.0% base chance; weighted pool (weight 30) | Tier 3 |
| Structural Frame T4 | 1–2 | 45.0% base chance; weighted pool (weight 20) | Tier 3 |
| Module Fragment: Scanner Array T3 | 1 | 2.0% base chance; weighted pool (weight 15) | Tier 3 |
| Module fragment (Tier 2–3) | 1 | 10.0% base chance; weighted pool (weight 1) | Tier 3 |
| Component schematic fragment (Tier 1–3) | 1 | 7.0% base chance; weighted pool (weight 1) | Tier 3 |
Intel
Void Raider Pack Sighted
Void Raider Pack registers as a Tier 3 raider contact near Pale Drift. A compact raider pack built for sustained harassment and cargo breach attempts. Initial silhouette capture flags kinetic damage, 170 hull strength, and a bounty value of 190 CR.
Void Raider Pack Studied
Class: raider. Tier: 3. Allegiance: Void Syndicate. Void Raider Pack fights around kinetic damage, 0.63 accuracy, and a 2 second firing rhythm. Its combat profile favors pressure, shield breaks, and cargo breach attempts. Common recovery points to loot table combat_void_raider_pack.
Void Raider Pack Mastered
Void Raider Pack exists because the frontier rewards specialized violence. Void Syndicate keeps this pattern in service where doctrine, profit, or old automation makes it useful. Veteran captains counter it by reading the first exchange: its visible resist table offers no obvious weakness, so tempo control matters more than damage fashion. Destroyed examples show field repairs, recycled parts, and mission scars that rarely reach official reports. Mastery turns the contact from a threat into a map note: where these hulls gather, a faction priority, derelict order, or hidden route is usually nearby.