Combat reference
Synth Collective Overseer
A deep-space overseer node coordinating Synth probes beyond standard communication range.
- Tier 5
- Drone
Combat profile
| Metric | Live value |
|---|---|
| Hull | 660 |
| Shield | 520 |
| Armor | Not represented in combat data |
| Accuracy | 74.0% |
| Attack cadence | 2 s per attack |
| Damage profile | 96 EM |
Resistances
| Damage type | Resistance |
|---|---|
| Thermal | -20.0% |
| EM | 25.0% |
Abilities and phases
| Ability | Trigger | Behavior | Counterplay |
|---|---|---|---|
| EM Capacitor Burn | Every 4 attacks | Capacitor Burn for 3 ticks (1,500) | — |
| Shield Regeneration | At 60.0% hull | Shield Regen phase; 40.0% magnitude | EM damage |
| Reinforcement Spike | At 50.0% hull | Spike phase; 200.0% magnitude | Explosive damage |
Locations
| Location type | Site / spawn | System |
|---|---|---|
| Fixed site | Synth Collective Overseer | Tenebris Deep |
| Fixed site | Precursor Array Wreck | Tenebris Deep |
| Spawn event | Spawn: Tenebris Synth Probe | Tenebris Deep |
Loot
| Item | Quantity | Chance / pool | Difficulty |
|---|---|---|---|
| Field Emitter T4 | 2–4 | 100.0% base chance; weighted pool (weight 35) | Tier 5 |
| Oracle Cache | 1 | 8.0% base chance; weighted pool (weight 25) | Tier 5 |
| Module Fragment: Probe Launcher T4 | 1 | 1.0% base chance; weighted pool (weight 20) | Tier 5 |
| Module Fragment: ECM Burst T4 | 1 | 1.0% base chance; weighted pool (weight 20) | Tier 5 |
| Module fragment (Tier 4–5) | 1 | 14.0% base chance; weighted pool (weight 1) | Tier 5 |
| Component schematic fragment (Tier 1–5) | 1 | 11.0% base chance; weighted pool (weight 1) | Tier 5 |
Intel
Synth Collective Overseer Sighted
Synth Collective Overseer registers as a Tier 5 drone contact near Tenebris Deep. A deep-space overseer node coordinating Synth probes beyond standard communication range. Initial silhouette capture flags em damage, 660 hull strength, and a bounty value of 500 CR.
Synth Collective Overseer Studied
Class: drone. Tier: 5. Allegiance: Synth Collective. Synth Collective Overseer fights around em damage, 0.74 accuracy, and a 2 second firing rhythm. Its combat profile favors clean target locks, synchronized volleys, and low-emotion pursuit. Common recovery points to loot table combat_synth_collective_overseer.
Synth Collective Overseer Mastered
Synth Collective Overseer exists because the frontier rewards specialized violence. Synth Collective keeps this pattern in service where doctrine, profit, or old automation makes it useful. Veteran captains counter it by reading the first exchange: negative resistance data points toward thermal pressure. Destroyed examples show field repairs, recycled parts, and mission scars that rarely reach official reports. Mastery turns the contact from a threat into a map note: where these hulls gather, a faction priority, derelict order, or hidden route is usually nearby.